

EARTH
1ATK:
100
DEF:
100
[REQUIREMENT] If you have no other monsters on your field, place 1 Pyro Type monster from your Graveyard on the bottom of your Deck. [EFFECT] Add 1 Pyro Type Normal Monster from your Graveyard to your hand.


EARTH
3ATK:
600
DEF:
1200
[REQUIREMENT] Send up to 2 cards from your hand to the Graveyard. [EFFECT] Gain LP equal to [the number of cards sent to the Graveyard to meet the requirement] x 300.


FIRE
5ATK:
1700
DEF:
1500
A specialist in safety assurance. She tends to be overlooked due to her work habits, but she's got a positive and gentle personality.


LIGHT
4ATK:
1500
DEF:
100
A galactic warrior who guards order. It charges at extreme speed to rescue allies from danger, leaving a jet of light in its wake. Migui Gyaran Gonaidewei!


FIRE
7ATK:
2500
DEF:
1500
[REQUIREMENT] Shuffle 3 Pyro Type monsters from your Graveyard into the Deck. [EFFECT] All face-up monsters on your opponent's field lose ATK equal to [the number of monsters in your opponent's Graveyard] x 100 until the end of this turn.


EARTH
3ATK:
1000
DEF:
0
[REQUIREMENT] Send 1 Machine Type monster from your hand to the Graveyard. [EFFECT] Draw 1 card.


LIGHT
8ATK:
2800
DEF:
2100
"Cyber Dragon" + "Cyber Dragon" [REQUIREMENT] Your opponent has a monster on their field. [EFFECT] Draw until you have 5 cards in your hand. Then, send 4 cards from your hand to the Graveyard. Then, you can Special Summon 1 Machine Type monster from your hand face-up to your field.


FIRE
4ATK:
1500
DEF:
0
A leading light in the field of combustion research. Fiercely proud of his gloves, which come in handy any time something needs turning to ash.


FIRE
6ATK:
2100
DEF:
1200
"Elemental HERO Avian" + "Elemental HERO Burstinatrix" Must be Fusion Summoned. [REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] 1 face-up Warrior Type monster on your field gains 1000 ATK until the end of your opponent's next turn. Then, you can destroy 1 Spell/Trap Card on your opponent's field.


FIRE
4ATK:
800
DEF:
1500
[REQUIREMENT] If your opponent has a monster on their field, send this face-up card from your field to the Graveyard. [EFFECT] Special Summon 1 Level 7 or higher Pyro Type monster from your hand face-up to your field. Then, if you have "Ember the Super Assistant" in your Graveyard, the monster Special Summoned by this effect gains 800 ATK until the end of this turn.


FIRE
1ATK:
0
DEF:
1500
My favorite experiment is the flame test! I'll give it my all again today, driven by my burning spirit!


FIRE
4ATK:
1400
DEF:
400
Team "Firepower Max" Sub-Leader. Recently, he's been using an ultra-high-power burner that he bought using everything he owns. LET'S FIRE!


LIGHT
4ATK:
1000
DEF:
1300
[REQUIREMENT] You have 3 or more Galaxy Type monsters in your Graveyard during your Main Phase this card was Normal or Special Summoned. [EFFECT] Add 1 "Galactica Xiphos" from your Graveyard to your hand.


FIRE
4ATK:
1500
DEF:
400
A ferocious being in a world of fire. The devoured pray leaves not a single bone.


WATER
7ATK:
2500
DEF:
1200
[REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] 1 face-up monster on your opponent's field loses 500 ATK until the end of this turn. Then, if you have "Umi" or "Big Umi" face-up on your field, inflict 500 damage to your opponent.


FIRE
6ATK:
1700
DEF:
900
[REQUIREMENT] Send 1 card from your hand to the Graveyard. [EFFECT] If this card attacks a Defense Position monster this turn, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).


EARTH
4ATK:
1500
DEF:
0
An autonomous robot that excels at construction. Its joint parts hide an unknown power.


EARTH
4ATK:
800
DEF:
1200
[REQUIREMENT] During the turn you Normal Summoned this card. [EFFECT] Send the top 2 cards of each player's Deck to the Graveyard, and inflict damage to your opponent equal to [the number of monsters sent to the Graveyard by this effect] x 100. Then, if you have a face-up Equip Spell Card on your field and you inflicted damage to your opponent by this effect, you can change 1 Attack Position monster on your opponent's field to face-up Defense Position.


WATER
2ATK:
500
DEF:
1000
[REQUIREMENT] You have a face-up "Umi" or "Big Umi" and a face-up Fish, Sea Serpent, Thunder, or Aqua Type Normal Monster on your field. [EFFECT] Draw 1 card.


FIRE
7ATK:
2100
DEF:
2100
[REQUIREMENT] Send up to 4 cards from your hand to the Graveyard. [EFFECT] 1 face-up Level 4 or lower monster on either side of the field gains ATK equal to [the number of cards sent to the Graveyard to meet the requirement] x 500 until the end of this turn.


FIRE
1ATK:
300
DEF:
300
[REQUIREMENT] During the turn you Normal Summoned this card. [EFFECT] Add 1 "Chemicalizer Red" from your Graveyard to your hand.


LIGHT
3ATK:
900
DEF:
1000
[REQUIREMENT] Place 1 card from your hand on the bottom of the Deck. [EFFECT] Add 1 "Rising HERO Argent" or 1 "Rising HERO Tantalum" from your Graveyard to your hand.


WATER
8ATK:
2500
DEF:
1800
[REQUIREMENT] During the turn you Normal Summoned this card. [EFFECT] Inflict damage to your opponent equal to [the number of Spell/Trap Cards on your opponent's field] x 300.


WATER
3ATK:
1000
DEF:
300
[REQUIREMENT] If your opponent has a monster on their field, place 1 "Sea Dragon King Granganus" or 1 "Grand Extreme" from your Graveyard on the bottom of the Deck. [EFFECT] Special Summon 1 Fish or Sea Serpent Type monster from your hand face-up to your field. This turn, you can only attack with WATER Attribute monsters.


WATER
4ATK:
1500
DEF:
1200
A member of a race of sea serpents that freely travels through the sea.


DARK
4ATK:
1300
DEF:
900
[REQUIREMENT] You Normal Summoned this card this turn and your opponent has 2 or more Spell/Trap Cards on their field. [EFFECT] Add 1 Level 4 Machine Type Normal Monster from your Graveyard to your hand.


EARTH
1ATK:
0
DEF:
1400
Here comes a magma-hot shiatsu massage! Pressure Point Eruption!


LIGHT
7ATK:
2400
DEF:
1500
[REQUIREMENT] If you have 2 or less cards in your hand, shuffle 1 monster from your Graveyard into the Deck. [EFFECT] This card gains 200 ATK until the end of this turn. Then, if a face-up Spell Card is on the field, you can draw 1 card.


LIGHT
4ATK:
1400
DEF:
1000
A galactic warrior that attacks by launching saucers. Igyah Du Zuwahi!


Spell
Normal[REQUIREMENT] You have a face-up Machine Type monster on your field. [EFFECT] Destroy 1 Spell/Trap Card on your opponent's field.


Spell
Field[REQUIREMENT] Activate this card if you have 3 face-up WATER Attribute monsters on your field. [EFFECT] While this card is face-up in the Field Zone, face-up non-WATER Attribute monsters on the field lose 300 ATK/DEF.


Spell
Normal[REQUIREMENT] Reveal 1 Level 7 or higher Fish Type or Sea Serpent Type monster in your hand to your opponent and shuffle it into the Deck. [EFFECT] Draw 2 cards.


Spell
Equip[REQUIREMENT] Equip this card to 1 face-up monster on your field. [EFFECT] Increase the Level of the equipped monster by 2 and its ATK/DEF by 200.


Spell
Equip[REQUIREMENT] If your opponent has a face-up Level 7 or 8 monster on their field, equip this card to 1 face-up Galaxy Type monster on your field. [EFFECT] The equipped monster gains ATK equal to [the number of face-up Normal Monsters on your field] x 300. If the equipped monster is "Galactica Oblivion", it gains 1000 more ATK.


Spell
Equip[REQUIREMENT] Equip this card to 1 face-up Machine Type monster on your field. [EFFECT] The equipped monster gains 300 ATK, and if it attacks a Defense Position monster, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).


Spell
Normal[REQUIREMENT] Send 1 monster from your hand to the Graveyard. [EFFECT] Draw 1 card. Then, you can Special Summon 1 non-Effect Monster with 2000 ATK or 2100 DEF from your Graveyard face-up to your field.


Spell
Normal[REQUIREMENT] You have a face-up Sea Serpent Type monster on your field. [EFFECT] Destroy 1 Spell/Trap Card on your opponent's field.


Spell
Field[REQUIREMENT] None [EFFECT] While this card is face-up in the Field Zone, face-up Fish, Sea Serpent, Thunder, and Aqua Type monsters on the field gain 200 ATK/DEF, and face-up Machine and Pyro Type monsters on the field lose 200 ATK/DEF.


Trap
Normal[REQUIREMENT] When your opponent Normal Summons a Level 4 or lower monster while they have no other monsters on their field. [EFFECT] Change that monster to face-down Defense Position.


Trap
Normal[REQUIREMENT] When an opponent's monster declares an attack while you have a Galaxy Type monster in your Graveyard. [EFFECT] The attacking monster loses 500 ATK until the end of this turn.
Search
Card type All expand_more
Sub-type All expand_more
Loading options…
Attribute All expand_more
Race All expand_more
Loading options…
Level / Rank / Link All expand_more
Level, Rank and Link Rating share one field — pick one type.
ATK All expand_more
Cards with ? are excluded from the numeric range.
DEF All expand_more
Cards with ? are excluded from the numeric range.
Archetype All expand_more
Link Arrows All expand_more
Banlist (TCG/OCG) All expand_more
Loading options…
Banlist (Master Duel) All expand_more
Loading options…
Banlist (Duel Links) All expand_more
Loading options…
Rarity (Duel Links) All expand_more
Loading options…
Rarity (Master Duel) All expand_more
Loading options…
Available in All expand_more
YGOVN tags All expand_more
Card type All expand_more
Attribute All expand_more
Race All expand_more
Loading options…
Level All expand_more
ATK All expand_more
Cards with ? are excluded from the numeric range.
DEF All expand_more
Cards with ? are excluded from the numeric range.
MAXIMUM ATK All expand_more
Cards with ? are excluded from the numeric range.
Archetype All expand_more
Action All expand_more
Loading options…
Banlist All expand_more
Loading options…
Rarity All expand_more
Loading options…
YGOVN tags All expand_more
Format All expand_more
Loading options…
Archetype All expand_more
Author All expand_more
Loading options…
Updated All expand_more
Something went wrong while loading this card.
Card data is not available.








